Lilzeria

The Riddocian State of Lilzeria is known for its harsh winters and the talented spellcasters that dwell there. Lilzeria’s Elves are among the strongest spellcasters in Ylinthia, rivaled only by the archmages in the Arcanian countries. When Lilzeria marches to war, they bring the wrath of winter, freezing their enemies in chill and ice.
Passive Abilities Learned at level 25
  • Chilling Towers: This upgrade causes Mage Towers to chill (lower movement speed and damage) enemies hit.
Home Tile Ability (Level 25)
  • Winter Tundra: Enemies are chilled on your home tile.
Pinnacle Ability (Level 30)
  • Chilling Enchantments: This upgrade gives Lilzeria units with weapons the Chilling Enchantments ability that chills (lower movement speed and damage) the next enemy hit.

Units

Worker

Lilzeria’s workers and craftsmen may not be as strong or hardy as other race’s builders, but they still take pride in their work, building artful, yet sturdy creations. Made of stone blocks resembling ice, Lilzeria’s architects design their buildings and homes to match the wintery landscape that commonly engulfs their state.

Worker unit.
Crossbowman

Lilzeria’s recruits are not fully trained in magic nor marital disciplines, but they still can hold their own in battle.

Tier 1 ranged unit.
Ice Golem

The Lilzerian Elves shape ice into golems which they then animate into powerful allies.

Tier 1 heavy infantry unit.
Outrider

Lilzeria’s recruits are not fully trained in magic nor marital disciplines, but they still can hold their own in battle.

Tier 1 versatile cavalry unit.
Sorceress

The Elven race is gifted in the magical arts, with some naturally able to control mana without training. While wizards and most other mages train to learn the ability to shape mana into spells, the group of mages known as sorcerers cast spells through their own natural talent. 

Tier 1 spellcaster unit. Has Ice Orb spell that makes next attack deal AOE damage.
Spearman

Lilzeria’s recruits are not fully trained in magic nor marital disciplines, but they still can hold their own in battle.

Tier 1 spear unit.
Swordsman

Lilzeria’s recruits are not fully trained in magic nor marital disciplines, but they still can hold their own in battle.

Tier 1 dual wield infantry unit.
White Mage

Mages trained in divine magic, White Mages serve the armies of good as healers and spellcasters.

Tier 1 divine spellcaster unit. Has Heal spell that heals a friendly unit. Has Holy Orb spell that makes next attack deal AOE damage.
Armored Master Sorceress

Wearing armor made of Glacite, a Mithril-like metal that can channel cold mana without effort, these armored mages are both protected and powerful on the battlefield.

Tier 2 armored spellcaster unit. Has Ice Orb spell that makes next attack deal AOE damage.

Upgrades:

  • Can learn Icicle spell that deals high damage to a single target.
  • Can learn Chilling Bolt spell that makes basic attacks chill enemies and lower their movement speed and damage.
  • Can learn Freeze spell that freezes an enemy.
Bladedancer

When a Lilzerian warrior reaches a certain level of skill, he or she joins the ranks of the Wintersteel Knights, the core fighting group of the Lilzerian army. Equipped with armor and weapons made of Mithril, a silver lightweight metal, they retain their Elven agility while heavily armored.

Tier 2 dual wield infantry unit.
Frost Golem
The Lilzerian Elves shape ice into golems which they then animate into powerful allies.

Tier 2 heavy infantry unit.

Upgrades:

  •  Can learn Chilling Defense upgrade that gives Chilling Defense ability, chilling enemies that hit this unit in melee.
Frost Thrower

The Lilzerian Elves shape ice into golems which they then animate into powerful allies.

Tier 2 ranged heavy infantry siege unit.
Marksman

When a Lilzerian warrior reaches a certain level of skill, he or she joins the ranks of the Wintersteel Knights, the core fighting group of the Lilzerian army. Equipped with armor and weapons made of Mithril, a silver lightweight metal, they retain their Elven agility while heavily armored.

Tier 2 rapid fire ranged unit.
Master Sorceress

The Elven race is gifted in the magical arts, with some naturally able to control mana without training. While wizards and most other mages train to learn the ability to shape mana into spells, the group of mages known as sorcerers cast spells through their own natural talent. 

Tier 2 spellcaster unit. Has Ice Orb spell that makes next attack deal AOE damage.

Upgrades:

  • Can learn Icicle spell that deals high damage to a single target.
  • Can learn Chilling Bolt spell that makes basic attacks chill enemies and lower their movement speed and damage.
  • Can learn Freeze spell that freezes an enemy.
Radiant Mage

White Mages of notable talent and faith, Radiant Mages are some of the most powerful divine spellcasters on Ylinthia, channeling the power of Heaven to smite the forces of evil and heal those in need.

Tier 2 divine spellcaster unit. Has Heal spell that heals a friendly unit. Has Holy Orb spell that makes next attack deal AOE damage.
Spear Guard

When a Lilzerian warrior reaches a certain level of skill, he or she joins the ranks of the Wintersteel Knights, the core fighting group of the Lilzerian army. Equipped with armor and weapons made of Mithril, a silver lightweight metal, they retain their Elven agility while heavily armored.

Tier 2 spear unit.
Tamed Drake

Lilzeria tames dragons for use in their war efforts, with the easiest being those they raise from hatching. The easiest to control are drakes, dragons similar in age to teenagers. While most dragons are intelligent and capable of speech, some are feral, akin to wild animals. Feral drakes are surprisingly the easiest to control on the battlefield.

Tier 2 flying unit. Has Frost Breath ability that deals damage in an area.
Vanguard

When a Lilzerian warrior reaches a certain level of skill, he or she joins the ranks of the Wintersteel Knights, the core fighting group of the Lilzerian army. Equipped with armor and weapons made of Mithril, a silver lightweight metal, they retain their Elven agility while heavily armored.

Tier 2 cavalry unit.
Arcane Knight

A type of Spell Knight, spellcasters trained in the use of heavy armor, Arcane Knights know a unique technique allowing them to channel mana into their weapon to empower it. This technique combines with the power of enchantments, allowing them to wield powerful weapons.

Tier 3 versatile spellcaster unit.

Upgrades:

  •  Can learn Enchant Blade upgrade that gives Enchant Blade ability, draining mana and increasing damage.
Royal Guard

The Royal Guards of Lilzeria protect the royal family, as well as generals and important allies on the battlefield.

Tier 3 halberd spear unit. Has Guardian ability that lowers the damage your hero takes while near this unit.

Upgrades:

  •  Can learn Stalwart upgrade that gives Stalwart ability (immunity to stunned, chilled, and slowed).
Shadowblade

Shadowblades are a unique type of Spellsword that forgoes armor, focusing on teleportation and invisibility spells.

Tier 3 infantry unit. Has dodge chance.

Upgrades:

  • Can learn Blur spell that drains mana and increases dodge chance.
Shadowstalker

Possessing all the skills of an assassin, the Shadowstalkers are used as scouts and spies, not hired killers.

Tier 3 versatile unit. Has dodge chance.

Upgrades:

  • Can learn In the Shadows passive ability that lowers the accuracy of ranged attacks against this unit.
Drakortheron

Massive wingless land dragons that possess a breath attack like their winged cousins, Drakortheron are the largest war beasts of the Lilzerian Elves, and the hardest to control. 

Titan unit. Has Frost Breath ability that deals damage in a cone.

Buildings

Palace Level 1
Capital building. Trains amount of units equal to build slots. If destroyed, you lose.
Palace Level 2
Upgrades Palace to Level 2, unlocking new units and buildings. Increases the maximum you can upgrade your max population to by 20. Increases your worker limit by 10. Increases your build slots by 1.
Palace Level 3
Upgrades Palace to Level 3, unlocking new units and buildings. Increases the maximum you can upgrade your max population to by 30. Increases your worker limit by 10. Increases your build slots by 1.
Palace Level 4
Upgrades Palace to Level 4, unlocking new units and buildings. Increases the maximum you can upgrade your max population to by 30. Increases your worker limit by 10. Increases your build slots by 1.
Armory
Upgrade and unlock building. Unlocks Tier 2 and Tier 3 units. Also unlocks promotion upgrades.
Dragon's Den
Army building. Unlocks Tamed Drakes and Drakortheron.
Farm
Resource generation building. Generates Food over time. Requires worker inside.
Forge
Upgrade and unlock building. Unlocks Tier 1 units.
Hall of Enchanting
Enchanting building. Unlocks enchanting upgrades.
Hall of Golems
Army building. Unlocks Ice Golems, Frost Golems, and Frost Throwers.
Hall of Magic
Army building. Unlocks White Mages, Radiant Mages, Sorceresses, Master Sorceress, Armored Master Sorceress, and Arcane Knights.
Hall of Warriors
Army building. Unlocks Swordsmen, Crossbowmen, Spearmen, Spear Guard, Bladedancers, Marksman, and Royal Guard.
Hall of Whispers
Army building. Unlocks Shadowblades and Shadowstalkers.
Lumberyard
Resource building. Serves as drop-off point for Wood.
Mage Tower
Tower building. Fires magical bolts at enemies.
Magic Armory
Upgrade and unlock building. Unlocks Arcane Knights and Armored Master Sorceresses.
Mining Outpost
Resource building. Serves as drop-off point for Stone, Iron, Crystal, Mithril, and Special Metal (Glacite).
Provision Store
Resource building. Serves as drop-off point for Food.
Stables
Army building. Unlocks Outriders and Vanguard.
Tower
Tower building. Fires at enemies.